Over the five years to 2016, the Hobby and Toy Stores industry has struggled to fully rebound from recessionary lows, even as the overall economy strengthens. Competition from discount department stores and e-commerce channels has absorbed the increased demand for industry products by offering low prices and a one-stop-shop experience. Accordingly, discount stores have become the leading hobby and toy retailers during the five-year period. Despite the extremely competitive environment, the industry is expected to experience growth in the five years to 2021. Armed with deeper pockets, consumers are expected to increase their expenditure on toys and hobby supplies. Additionally, the aging baby-boomer population will likely increase its participation in hobby projects, driving up sales and profit for the hobby supplies segment.
Operators in this industry sell a broad range of toy and hobby goods, such as traditional dolls and toys, electronic toys (including video and electronic games), board games, hobby kits and craft supplies. These goods are retailed to the general public after they are purchased from domestic and international manufacturers and wholesalers. Companies that primarily retail used toys, fabric and sewing supplies or children’s apparel and furniture are not included in this industry.
This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares.