Global Comic Book Market 2022 by Company, Regions, Type and Application, Forecast to 2028

Global Comic Book Market 2022 by Company, Regions, Type and Application, Forecast to 2028

A comic book also called comic magazine or simply comic, is a publication that consists of comics art in the form of sequential juxtaposed panels that represent individual scenes. Panels are often accompanied by descriptive prose and written narrative, usually, dialog contained in word balloons emblematic of the comics art form.

The Comic Book market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our (Global Info Research) latest study, due to COVID-19 and Russia-Ukraine War influence, the global Comic Book market size was valued at USD 12120 million in 2021 and is forecast to a readjusted size of USD 23260 million by 2028 with a CAGR of 9.8% during review period.

Global key players of comic book include The Walt Disney Company, Warner Bros and Image Comics etc. Top 5 players occupy for a share about 40%. Asia-Pacific is the largest market, with a share about 80%, followed by North America and Europe. In terms of product, digital comic book is the largest segment, with a share over 50%. In terms of sales channel, online sales is the largest market, with a share over 55%.

Key Features of This Report:

This report provides in-depth analysis of the global Comic Book market, and provides market size and CAGR for the history and forecast period (2017-2022, 2023-2028), considering 2021 as the base year.

Main Comic Book companies’ industry ranking, revenue, and market share analysis. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This reports profiles key players in the global Comic Book market based on the following parameters – headquarters, products portfolio, Comic Book revenue and gross margin, recent developments.

Evaluation and forecast the Comic Book market size, projected growth trends, and corresponding market share analysis by type, by application and by region. It elucidates potential revenue opportunities across different segments and explains attractive investment proposition matrices for this market

Highlights of the current market scenario, recent information, latest developments, and factors impacting the growth of the market

Insights from this report would allow marketers and the management authorities of the companies to make informed decisions regarding their future product launches, type up-gradation, market expansion, and marketing tactics

Market segmentation

Comic Book market is split by Type and by Application. For the period 2017-2028, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of revenue. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type (2017-2028; USD Million)

Physical Comic Book

Digital Comic Book

Market segment by Application (2017-2028; USD Million)

Retail Store

Bookstore

Online Sales

The key market players for global Comic Book market are listed below:

The Walt Disney Company

Warner Bros

Image Comics

IDW Publishing

Boom! Studios

Shueisha

Shogakukan

Kodansha

Kadokawa Future Publishing

Hakusensha

Akita Shoten

Futabasha

BAMBOO

Casterman

Cinebook

Dargaud

Delcourt

Dupuis

BAO Publishing

Glenat

Humanoids

L'Association

Le Lombard

Soleil

Lezhin Entertainment

Tappytoon (Contents First)

Kakao Page

Naver Corporation

Region Segment (2017-2028; USD Million)

North America (United States, Canada, and Mexico)

Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)

Asia-Pacific (China, Japan, South Korea, India, Southeast Asia and Australia)

South America (Brazil, Argentina, Colombia and Rest of South America)

Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa and Rest of Middle East & Africa)

The content of the study subjects, includes a total of 12 chapters:

Chapter 1, to describe Comic Book product scope, market overview, market opportunities, market driving force and market risks.

Chapter 2, to profile the top players of Comic Book, with revenue, gross margin and global market share of Comic Book from 2019 to 2022.

Chapter 3, the Comic Book competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.

Chapter 4 and 5, to segment the market size by Type and application, with revenue and growth rate by Type, application, from 2017 to 2028.

Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2017 to 2022.and Comic Book market forecast, by regions, type and application, with revenue, from 2023 to 2028.

Chapter 11 and 12, to describe Comic Book research findings and conclusion, appendix and data source.


Companies Mentioned

The Walt Disney Company
Warner Bros
Image Comics
IDW Publishing
Boom! Studios
Shueisha
Shogakukan
Kodansha
Kadokawa Future Publishing
Hakusensha
Akita Shoten
Futabasha
BAMBOO
Casterman
Cinebook
Dargaud
Delcourt
Dupuis
BAO Publishing
Glenat
Humanoids
L'Association
Le Lombard
Soleil
Lezhin Entertainment
Tappytoon (Contents First)
Kakao Page
Naver Corporation


1 Market Overview
2 Company Profiles
3 Market Competition, by Players
4 Market Size Segment by Type
5 Market Size Segment by Application
6 North America by Country, by Type, and by Application
7 Europe by Country, by Type, and by Application
8 Asia-Pacific by Region, by Type, and by Application
9 South America by Country, by Type, and by Application
10 Middle East & Africa by Country, by Type, and by Application
11 Research Findings and Conclusion
12 Appendix

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