Doll, Toy, And Game Market covering Electronic Toys; Non - Electronic Toys; Global Summary 2021: Covid 19 Impact and Recovery

Doll, Toy, And Game Market covering Electronic Toys; Non - Electronic Toys; Global Summary 2021: Covid 19 Impact and Recovery

Asia Pacific was the largest region in the doll, toy, and game market worth $31.0 billion in 2020, accounting for 31.7% of the global doll, toy, and game market, followed by North America at 27.2% and Western Europe at 25.8% respectively.

Doll, Toy, And Game Market covering Electronic Toys; Non - Electronic Toys; Global Summary 2021: Covid 19 Impact and Recovery provides strategists, marketers and senior management with the critical information they need to assess the global doll, toy, and game sector.

Reasons to Purchase

  • Fully updated for 2021 including the impact of the Covid 19/ Novel Coronavirus.
  • Identify growth segments and opportunities.
  • Facilitate decision making on the basis of historic and forecast data and key trends
  • Develop strategies based on likely future developments.
  • Gain a global perspective on the development of the market.

  • Description

    Doll, Toy, And Game Market covering Electronic Toys; Non - Electronic Toys; Global Summary 2021: Covid 19 Impact and Recovery from the Business Research Company covers market characteristics, size and growth, segmentation, regional breakdowns, trends and strategies for this market.

    The market characteristics section of the report defines and explains the market.

    The market size section gives the doll, toy, and game market revenues, covering both the historic growth of the market and forecasting the future.

    Market segmentations break down the key sub sectors which make up the market. The regional breakdowns section gives the size of the market geographically.

    The trends and strategies section highlights the likely future developments in the doll, toy, and game market and suggests approaches.

    Scope

    Markets Covered: Electronic Toys; Non - Electronic Toys

    Companies Mentioned: The Lego Group; Hasbro, Inc; Mattel, Inc.; Bandai Namco Holdings Inc; Spin Master Corporation

    Geographic scope: Asia Pacific, North America, Western Europe, Eastern Europe, South America, Middle East, Africa

    Countries: Australia, China, Hong Kong, India, Indonesia, Japan, South Korea, Malaysia, New Zealand, Philippines, Singapore, Thailand, Vietnam, Canada, USA, Mexico, Argentina, Brazil, Chile, Colombia, Peru, Venezuela, Austria, Belgium, Denmark, Finland, France, Germany, Ireland, Italy, Netherlands, Norway, Portugal, Spain, Sweden, Switzerland, UK, Czech Republic, Poland, Romania, Russia, Israel, Saudi Arabia, Turkey, UAE, Egypt, Nigeria, South Africa

    Time series: Five years historic and forecast

    Data: Market value in $ billions.

    Data segmentations: Regional breakdowns, key sub segments.

    Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.


    1. Doll, Toy, And Game Market Characteristics
    2. Doll, Toy, And Game Market Trends And Strategies
    2.1. Use Of Nfc In Toys
    2.2. STEM Based Toys
    2.3. Colour Changing Toys
    3. Doll, Toy, And Game Market Historic Growth
    3.1. Drivers Of The Market
    3.2. Restraints On The Market
    4. Doll, Toy, And Game Market Forecast Growth
    4.1. Drivers Of The Market
    4.2. Restraints On The Market
    5. Doll, Toy, And Game Market Segmentation
    5.1. Global Doll, Toy, And Game Market, Split By Segment, 2020, $ Billion
    5.2. Global Doll, Toy, And Game Market, Historic And Forecast, Split By Segment, 2015-2025
    6. Doll, Toy, And Game Market Geography Regional Comparison
    6.1. Global Doll, Toy, And Game Market, Split By Region, 2020, $ Billion
    6.2. Global Doll, Toy, And Game Market, Historic And Forecast Growth Rate, Split By Region, 2015-2025
    6.3. Asia Pacific Doll, Toy, And Game Market Analysis
    6.3.1. Asia Pacific Doll, Toy, And Game Market, 2015–2025
    6.3.2. Asia Pacific Doll, Toy, And Game Market, Split By Country, 2020
    6.3.3. Asia Pacific Doll, Toy, And Game Market, Historic And Forecast Growth Rate, Split By Country, 2015-2025
    6.3.4. Asia Pacific Doll, Toy, And Game Market, GDP, By Country, 2020, Percentage (%)
    6.4. North America Doll, Toy, And Game Market Analysis
    6.4.1. North America Doll, Toy, And Game Market, 2015–2025
    6.4.2. North America Doll, Toy, And Game Market, Split By Country, 2020
    6.4.3. North America Doll, Toy, And Game Market, Historic And Forecast Growth Rate, Split By Country, 2015-2025
    6.4.4. North America Doll, Toy, And Game Market, GDP, By Country, 2020, Percentage (%)
    6.5. Western Europe Doll, Toy, And Game Market Analysis
    6.5.1. Western Europe Doll, Toy, And Game Market, 2015–2025
    6.5.2. Western Europe Doll, Toy, And Game Market, Split By Country, 2020
    6.5.3. Western Europe Doll, Toy, And Game Market, Historic And Forecast Growth Rate, Split By Country, 2015-2025
    6.5.4. Western Europe Doll, Toy, And Game Market, GDP, By Country, 2020, Percentage (%)
    6.6. Eastern Europe Doll, Toy, And Game Market Analysis
    6.6.1. Eastern Europe Doll, Toy, And Game Market, 2015–2025
    6.6.2. Eastern Europe Doll, Toy, And Game Market, Split By Country, 2020
    6.6.3. Eastern Europe Doll, Toy, And Game Market, Historic And Forecast Growth Rate, Split By Country, 2015-2025
    6.6.4. Eastern Europe Doll, Toy, And Game Market, GDP, By Country, 2020, Percentage (%)
    6.7. South America Doll, Toy, And Game Market Analysis
    6.7.1. South America Doll, Toy, And Game Market, 2015–2025
    6.7.2. South America Doll, Toy, And Game Market, Split By Country, 2020
    6.7.3. South America Doll, Toy, And Game Market, Historic And Forecast Growth Rate, Split By Country, 2015-2025
    6.7.4. South America Doll, Toy, And Game Market, GDP, By Country, 2020, Percentage (%)
    6.8. Africa Doll, Toy, And Game Market Analysis
    6.8.1. Africa Doll, Toy, And Game Market, 2015–2025
    6.8.2. Africa Doll, Toy, And Game Market, Split By Country, 2020
    6.8.3. Africa Doll, Toy, And Game Market, Historic And Forecast Growth Rate, Split By Country, 2015-2025
    6.8.4. Africa Doll, Toy, And Game Market, GDP, By Country, 2020, Percentage (%)
    6.9. Middle East Doll, Toy, And Game Market Analysis
    6.9.1. Middle East Doll, Toy, And Game Market, 2015–2025
    6.9.2. Middle East Doll, Toy, And Game Market, Split By Country, 2020
    6.9.3. Middle East Doll, Toy, And Game Market, Historic And Forecast Growth Rate, Split By Country, 2015-2025
    6.9.4. Middle East Doll, Toy, And Game Market, GDP, By Country, 2020, Percentage (%)
    7. Doll, Toy, And Game Market Competitive Landscape
    7.1. Company Profiles
    7.2. Hasbro, Inc.
    7.2.1. Company Overview
    7.2.2. Hasbro Offers Products And Services Across Industries
    7.2.3. Hasbro Financial Performance
    7.3. Mattel, Inc.
    7.3.1. Company Overview
    7.3.2. Mattel, Inc. Offers Products and Services Across Industries
    7.3.3. Mattel, Inc. Financial Performance
    7.4. Bandai Namco Holdings Inc.
    7.4.1. Company Overview
    7.4.2. Bandai Namco Offers Products And Services Across Industries
    7.4.3. Bandai Namco Financial Performance
    8. Appendix
    8.1. Market Data Sources
    8.2. NAICS Definition Of The Industry Covered In This Report
    8.3. Research Methodology
    8.4. Abbreviations
    8.5. Currencies
    8.6. Research Inquiries
    8.7. The Business Research Company
    9. Copyright And Disclaimer

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