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Kids' Lifestyles

Published by: Mintel International Group Ltd.

Published: Sep. 1, 2003 - 102 Pages


Table of Contents


Introduction & Abbreviations



INTRODUCTION

OTHER RELEVANT REPORTS

DEFINITION

ABBREVIATIONS & TERMS

Abbreviations

Terms



EXECUTIVE SUMMARY



A MARKET ON PAR OR LARGER THAN BOOMERS

KIDS ARE LEARNING TO SPEND

KIDS' MARKET IS A BLEND OF SIMILAR, BUT EVOLVING SEGMENTS

A GENDER FORK-IN-THE-ROAD

AT SCHOOL OR PLAY, TECHNOLOGY IS "EVERYDAY"

MARKETERS-IN-TRAINING

A "MINI-ME" MARKET

MILLENNIALS ARE "HYPER-PARENTED"

HEALTH IS A CRITICAL ISSUE



DEMOGRAPHICS OF KIDS



AMERICAN GENERATIONS

Figure 1 American generation definitions, by age, 2000-2010

Figure 2 American population projections, by generation, 2000-2010

POPULATION OF CHILDREN IN THE U.S.

Figure 3 U.S. population projections, by age, 1998-2008

ETHNICALLY AND RACIALLY DIVERSE KIDS

Figure 4 U.S. kids population, by ethnicity, 1998-2008

Figure 5 U.S. population, by age and race/ethnicity, 2003

FAMILY COMPOSITION

Figure 6 Households with children, by type of household, 2000

PARENTAL EMPLOYMENT

Figure 7 Percentage of parents who are employed, by employment status and age of youngest child, 1999

HOUSEHOLD INCOME

Figure 8 Median household income, by presence and ages of children, 2000



OTHER FACTORS INFLUENCING KIDS' LIFESTYLES



LACK OF FREE TIME FOR PARENTS

Figure 9 Amount of free time/leisure time on weekdays, by lifestage group, February 2002

KIDS LEAD SCHEDULED LIVES

KIDS' WEIGHT AND HEALTH IMPACT ON LIFESTYLE ACTIVITIES

KIDS MATURE MORE QUICKLY

ALLOWANCE AND CHORES

Allowance

Figure 10 Money received (allowance, chores, outside jobs), by age and gender, January-September 2002

Figure 11 Kids weekly income, by age and gender, January-September 2002

Chores

Figure 12 Kids' participation in chores, by age and gender, January-September 2002

WHERE KIDS GO AFTER SCHOOL

Figure 13 Where kids go after school, by age and gender, July 2003

Figure 14 Who's at home after school, by age and gender, July 2003



ACTIVITIES, HOBBIES AND CLUB MEMBERSHIPS



INTRODUCTION

ACTIVITIES AND HOBBIES

Overview

Figure 15 Kids' participation in hobbies, by age and gender, January-September 2002

Graph 2 Kids' participation in hobbies, January-September 2002

Collecting Cards

Figure 16 Card collection, by age and gender, January-September 2002

CLUB/GROUP MEMBERSHIPS

Overview

Figure 17 Kids' incidence of club/group memberships, by age and gender, January-September 2002



SPORTS AND FITNESS ACTIVITIES



INTRODUCTION

KIDS' PARTICIPATION IN SPORTS AND FITNESS ACTIVITIES

Figure 18 Kids' participation in sports/activities, by age and gender, January-September 2002

Kids' Participation in Team Sports

Figure 19 Kids' participation in team sports, by age and gender, January-September 2002

KIDS' INCIDENCE OF WATCHING AND ATTENDING SPORTING EVENTS

Figure 20 Kids' incidence of watching sporting events on television, by age and gender, January-September 2002

Figure 21 Kids' incidence of attending sporting events, by age and gender, January-September 2002



KIDS AND ENTERTAINMENT



INTRODUCTION

Figure 22 Kids' entertainment participation, by age and gender, January-September 2002

Graph 1 Kids entertainment participation, January-September 2002

Figure 23 How often kids get to choose entertainment options, by age and gender,

January-September 2002

KIDS AND BOOKS

Figure 24 Kinds of books kids read, by age and gender, January-September 2002

KIDS AND COMIC BOOKS

Figure 25 Kids' readership of comic books and newspaper comics, by age and gender, January-September 2002

KIDS AND MOVIES

Introduction

Figure 26 Number of movies kids have been to in the last 90 days, by age and gender, January-September 2002

How Often Kids Choose Movies They See

Figure 27 How often kids get to choose movies they see, by age and gender, January-September 2002

Decision Factors in Last Movie Kids Went to See

Figure 28 Decision factors in last movie kids went to see, by age and gender, January-September 2002



TECHNOLOGY AS ENTERTAINMENT



INTRODUCTION

KIDS' OWNERSHIP OF ELECTRONICS

Figure 29 Kids' ownership of electronic equipment, by age and gender, January-September 2002

KIDS AND TELEVISION

Introduction

Figure 30 Number of hours kids watch television Monday through Friday and on weekends, by age and gender, January-September 2002

Types of Television Shows Kids Watch

Figure 31 Types of television shows kids watch, by age and gender, January-September 2002

KIDS AND VCR USAGE

Introduction

Figure 32 Kids usage of VCRs and the number of hours used per week, by age and gender, January-September 2002

Kids' Incidence of Renting or Buying/Receiving DVDs/Videotapes

Figure 33 Kids incidence of renting or buying/receiving DVDs or videotapes in the last year, by age and gender, January-September 2002

Types of DVDs/Videotapes Kids Buy/Receive

Figure 34 Types of DVDs or videotapes kids rented/bought in the last year, by age and gender, January-September 2002

Frequency Kids Get to Choose Movies Rented

Figure 35 Frequency kids get to pick out their own movies to rent, by age and gender, January-September 2002

KIDS AND VIDEO GAMES

Introduction

Figure 36 Kids' ownership of video game systems (attached to TV and handheld), by age and gender, January-September 2002

Frequency Kids Play Video Games

Figure 37 Frequency kids play video games (either attached to TV or handheld), by age and gender, January-September 2002

Kids' Rental of Video Games

Figure 38 Incidence of kid's video game rental in the last year, by age and gender, January-September 2002

Kids' Favorite Types of Video Games

Figure 39 Kids' favorite types of video games, by age and gender, January-September 2002

KIDS AND MUSIC

Introduction

Figure 40 Incidence and number of music CDs and pre-recorded audio cassette tapes bought or received by kids in the last year, by age and gender, January-September 2002

Where Kids Buy Music

Figure 41 Where kids buy music, by age and gender, January-September 2002

Kinds of Music Kids Buy/Receive

Figure 42 Kinds of music kids buy/receive, by age and gender, January-September 2002

Graph 3 Kinds of music kids buy/receive, January-September 2002

Kids' Attitudes toward Music

Figure 43 Kids' attitudes toward music, by age and gender, January-September 2002

KIDS AND THE RADIO

Figure 44 Number of hours and when kids listen to the radio, by age and gender, January-September 2002

KIDS AND COMPUTERS, SOFTWARE AND COMPUTER GAMES

Introduction

Computers

Figure 45 Where kids use computers, by age and gender, January-September 2002

Activities Kids Use Computers For

Figure 46 What kids use home computers for, by age and gender, January-September 2002

Number of Computer Software Programs and Games Bought/Received in Last Year

Figure 47 Computer software programs and games bought or received by kids in the last year, by age and gender, January-September 2002

KIDS' USAGE OF THE INTERNET AND EMAIL

Introduction

Figure 48 Incidence of using Internet and email, by age and gender, July 2003

Online/Website Activity

Figure 49 Kids usage of online/interactive computer information service or website search engines, by age and gender, January-September 2002

KIDS AND CELL PHONES

Figure 50 Incidence of using Internet and email, by age and gender, July 2003

KIDS AND SUMMER CAMP

Introduction

Figure 51 Kids incidence of going to summer camp, by age and gender, January-September 2002

Preference for Camp Types

Figure 52 Preferred type of summer camps, October 2001



Family Time - Kids' Attitudes Toward Spending Time with Family



Figure 53 Kids' attitudes toward family and time on their own, by age and gender, January-September 2002



Kids' Attitudes



INTRODUCTION

ATTITUDES TOWARDS SCHOOL, FRIENDS AND SELF

Figure 54 Kids' attitudes toward school, friends and self, by age and gender, January-September 2002

KIDS' ATTITUDES TOWARDS MONEY

Figure 55 Kids' attitudes toward money, by age and gender, January-September 2002

KIDS' ATTITUDES TOWARDS FASHION AND CLOTHING

Figure 56 Kids' attitudes toward fashion and clothing, by age and gender, January-September 2002

KIDS' ATTITUDES TOWARDS THE ENVIRONMENT

Figure 57 Kids' attitudes toward the environment, by age and gender, January-September 2002



KIDS AND ADVERTISING



INTRODUCTION

KIDS' PERCEPTIONS OF ADVERTISING

KIDS' ATTITUDES TOWARD MEDIA

Figure 58 Attitudes toward media, by age and gender, January-September 2002

A Segment of One's Own

The Mini-Me Market

THREE CASE STUDIES OF CAMPAIGNS TARGETED TO KIDS

Harry Potter

Sony PlayStation

American Girl



CONCLUSIONS



AN INCREASINGLY DIVERSE CULTURE

BUSY KIDS, BUSY TEENS, INCREASED STRESS

HEIGHTENED HEALTH ALERT

TECHNOLOGY IS THE NORM

A CONTRADICTION: HEAVILY SCHEDULED LIVES BUT OBESITY RISING

MARKETING SOPHISTICATES



APPENDIX: Research Methodology



CONSUMER RESEARCH

Sampling & Weighting

Presentation & Definition

Further Analysis

TRADE RESEARCH

Informal trade research

Formal trade research

DESK & INTERNET RESEARCH

SOURCES

DEFINITIONS

FORECASTS



APPENDIX: WHAT IS MINTEL?



MINTEL PUBLICATIONS

MINTEL SERVICeS

Product retrieval

Retail audits

Tailored research

Global New Products Database

RESEARCH SUPPORT/CONSULTANCY/MIC

The Mintel Information Centre (MiC)

PR Research





Abstract

In 2003 there are almost 24 million children aged 6 to 11, a third of the under-18 population, and about 8% of the total population. One of the most significant aspects of these kids' lives is the fact that they are technologically savvy, growing up with DVDs, cell phones and Internet access, to name just a few aspects. Their view of technology, however is that it is simply a means of entertainment, a form of communication or a way to make schoolwork easier.

In addition, kids at this age tend to lead heavily scheduled lives relative to generations past, often engaging in multiple activities during free time, including hobbies, sports participation and clubs. The participation levels sometimes vary by gender and by age, but popular ones currently include painting, bicycling, swimming, inline skating, going to the beach, fairs and museums, reading adventure books, reading the Sunday paper funnies, and going to movies. Some parents have over-scheduled their children, whether to provide a leg up on college or whether to teach children values associated with the activities. Some kids within this generation are believed by child experts to be stressed, as a result of having little down time or good old fashioned time to play and be kids. Yet the flip side of this is the number of children who tend to watch hours of television and/or play video games hours per day. These children, especially if they are not engaging in any other activities that involve exercise, are believed to be at risk of developing higher rates of obesity and health-related problems, as their activity level is minimal at best.


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