Traditional Toys and Games in Poland

Published by: Euromonitor International

Published: Sep. 13, 2012 - 26 Pages


Table of Contents

TRADITIONAL TOYS AND GAMES IN POLAND
Euromonitor International
September 2012
LIST OF CONTENTS AND TABLES
Headlines
Trends
Competitive Landscape
Prospects
Category Data
Table 1 Sales of Traditional Toys and Games by Category: Value 2006-2011
Table 2 Sales of Traditional Toys and Games by Category: % Value Growth 2006-2011
Table 3 Traditional Toys and Games by Type: % Value Breakdown 2006-2011
Table 4 Traditional Toys and Games Company Shares by Value 2008-2011
Table 5 Traditional Toys and Games Brand Shares by Value 2008-2011
Table 6 Sales of Traditional Toys and Games by Distribution Format: % Analysis 2006-2011
Table 7 Forecast Sales of Traditional Toys and Games by Category: Value 2011-2016
Table 8 Forecast Sales of Traditional Toys and Games by Category: % Value Growth 2011-2016
Epee Polska Sp Zoo in Toys and Games (poland)
Strategic Direction
Key Facts
Summary 1 EPEE Polska Sp zoo: Key Facts
Summary 2 EPEE Polska Sp zoo: Operational Indicators
Company Background
Production
Competitive Positioning
Summary 3 EPEE Polska Sp zoo: Competitive Position 2011
Trefl SA in Toys and Games (poland)
Strategic Direction
Key Facts
Summary 4 Trefl SA: Key Facts
Summary 5 TREFL SA: Operational Indicators
Company Background
Production
Summary 6 Trefl SA: Production Statistics 2011
Competitive Positioning
Summary 7 Trefl SA: Competitive Position 2011
Wader & Wozniak Sp Zoo in Toys and Games (poland)
Strategic Direction
Key Facts
Summary 8 Wader & Wozniak Sp zoo: Key Facts
Summary 9 Wader & Wozniak Sp zoo: Operational Indicators
Company Background
Production
Competitive Positioning
Summary 10 Wader & Wozniak Sp zoo: Competitive Position 2011
Executive Summary
Value Sales Grow in Toys and Games
Toys r US Entered the Polish Market
Polish Toys and Games Dominated by Multinational Players
Internet Is Increasingly Strong Distribution Channel for Traditional Toys
Positive Performance for Toys and Games Predicted for the Years To Come
Key Trends and Developments
Age Compression in Poland Clearly Noticeable
Licensed Toys and Games in Strength
Demographics Influence Toys and Games
Distribution Landscape of Toys and Games Is Changing
Poles Like Social Networks
Market Data
Table 9 Sales of Toys and Games by Category: Value 2006-2011
Table 10 Sales of Toys and Games by Category: % Value Growth 2006-2011
Table 11 Toys and Games Company Shares by Value 2008-2011
Table 12 Toys and Games Brand Shares by Value 2008-2011
Table 13 Sales of Toys and Games by Distribution Format: % Analysis 2006-2011
Table 14 Forecast Sales of Toys and Games by Category: Value 2011-2016
Table 15 Forecast Sales of Toys and Games by Category: % Value Growth 2011-2016
Sources
Summary 11 Research Sources

Abstract

Parents predominantly search for educational toys. The adjective ‘educational’ attracts the parents who want to educate a child from an early age. When choosing a toy, parents read the packing box very carefully to find out if the toy offers any educational value. The trend for learning through play” has intensified, because children are generally reluctant to learn, and learning using educational toys become a pleasure for them. Parents do not want to deprive children of entertainment...

Euromonitor International's Traditional Toys and Games in Poland report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2007-2011, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2016 illustrate how the market is set to change.

Product coverage: Action Figures and Accessories, Arts and Crafts, Baby (0-18 months), Construction Toys, Dolls and Accessories, Dressing-Up and Role Play, Games and Puzzles, Infant (19-36 Months), Model Vehicles, Other Traditional Toys and Games, Outdoor and Sports Toys, Plush Toys, Pre-School (3-4 Year Old), Radio/Remote Control Toys, Ride-On Vehicles, Scientific/Educational Toys.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
  • Get a detailed picture of the Traditional Toys and Games market;
  • Pinpoint growth sectors and identify factors driving change;
  • Understand the competitive environment, the market’s major players and leading brands;
  • Use five-year forecasts to assess how the market is predicted to develop.
Euromonitor International has over 40 years' experience of publishing market research reports, business reference books and online information systems. With offices in London, Chicago, Singapore, Shanghai, Vilnius, Dubai, Cape Town, Santiago, Sydney, Tokyo and Bangalore and a network of over 800 analysts worldwide, Euromonitor International has a unique capability to develop reliable information resources to help drive informed strategic planning.

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