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Mobile Graphics & Multimedia Review

Published by: In-Stat

Published: Oct. 9, 2009 - 54 Pages


Table of Contents


Executive Summary

Overview

Introduction

Multimedia

Different Hardware & Software Solutions

Multimedia Standards & Proprietary Platforms

Codecs

CUDA (Compute Unified Device Architecture)

DirectX

OpenCL (Open Computing Language)

OpenGL (Open Graphics Library)

Adobe Flash

Java

Market Direction & Trends

Richer Content

Increased Bandwidth

New Technologies

The Impact of the Cloud

Market Outlook

IP Vendor Profiles

ARM

CEVA

DMP

Imagination Technologies

Vivente

Chip Vendor Profiles

Anyka

Company

Products

AMD/ATI

Company

Products

Broadcom

Company

Products

Chipnuts

Company

Products

Freescale

Company

Products

Intel

Company

Products

Jade Technology

Company

Products

MagicEyes

Company

Products

Marvell

Company

Products

MtekVision

Company

Products

NVIDIA

Company

Products

Qualcomm

Company

Products

Renesas

Company

Products

Samsung

Company

Products

Texas Instruments (TI)

Company

Products

VIA Technologies

Company

Products

Vimicro

Company

Products

Other Companies

Summary

Methodology

Glossary (Acronyms)

Related In-Stat Reports

List of Table


Table 1. Alternative Packaging Technologies for Mobile Solutions

Table 2. Video Bit Rates by Format (Mbit/s)

Table 3. Peak Data Rates by Communication Technology (kbit/s & Mbit/s)

Table 4. Percentage of Unit Sales through Carriers (Note)

Table 5. TAM for Merchant Mobile Graphics & Multimedia Solutions by Application (Units in Millions)

Table 6. Market Value TAM of Silicon Functions in Mobile Devices Using Merchant Market Processors (Revenue US$ in Billions)

Table 7. Merchant Market Processors with Integrated Graphics/Multimedia by Application (Units in Millions)

Table 8. PC Forecast for Integrated & Discrete Graphics (Units in Millions) (Notes 1-3)

Table 9. Desktop PC Forecast for Integrated & Discrete Graphics (Units in Millions) (Note)

Table 10. Mobile PC Forecast for Integrated & Discrete Graphics (Units in Millions) (Notes 1, 2)

Table 11. Estimated In-House vs. Third-Party Multimedia IP Market Share for 2009 (Note)

Table 12. CEVA DSP Cores and Applications

Table 13. Imagination PowerVR Product Family


List of Figures


Figure 1. Annual Shipments of Internet-Connect Devices with Multimedia Functions Integrated Into the Processor (Units in Millions)

Figure 2. In-Stat Mobile Device Segmentations

Figure 3. Critical Chip Design Characteristics

Figure 4. Evolutionary Paths for Graphics/Multimedia Acceleration

Figure 5. Mobile Innovation

Figure 6. Evolution of the Cloud and Balancing Resources

Figure 7. TAM for Merchant Mobile Graphics & Multimedia Solutions by Platform (Units in Millions)

Figure 8. Freescale i.MX515 Applications Processor Block Diagram

Figure 9. Westmere & Sandybridge Processor Block Diagrams

Figure 10. Jade Tech Z228 Applications Processor Block Diagram

Figure 11. Jade Tech X900 Applications Processor Block Diagram

Figure 12. MagicEyes Pollux VR3520F Applications Processor Block Diagram

Figure 13. NVIDIA Tegra Applications Processor Block Diagram

Figure 14. Renesas SH Applications Processor Product Roadmap

Figure 15. Samsung S3C2450 Applications Processor Block Diagram

Figure 16. Samsung S3C6440 Applications Processor Block Diagram

Figure 17. TI OMAP4430 Applications Processor Block Diagram

Abstract

Integration Still Has Its Challenges Mobile electronics is the fastest growing segment of the electronics industry and represents a significant opportunity for both growth and innovation in the semiconductor industry. This report examines the multimedia acceleration (graphics, video, and audio) for Internet-connected devices, including smartphones, MIDs/UMPCs, netbooks, and notebook PCs.

Mobile Graphics & Multimedia Review examines the TAM, the integration trends, trends in third-party IP, standards impacting multimedia accelerations, and how media-rich content Internet access, increased communication bandwidth, and new technologies drive both innovation in multimedia acceleration and the mobile device market. This report is one in a series of reports that examines the three critical semiconductor building blocks of mobile devices: processing, graphics/multimedia, and baseband. This report also complements other reports in the In-Stat Mobile Technologies service.

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