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Published by: Datamonitor
Published: Oct. 16, 2009
Table of Contents
- DATAMONITOR VIEW
- Catalyst
- Summary
- Methodology
- GAMES SOFTWARE MARKET OVERVIEW
- Market definition
- Market overview
- GAMES SOFTWARE MARKET ANALYSIS
- Market analysis
- Market value
- GAMES SOFTWARE MARKET ANALYSIS: COMPARISON WITHIN THE SECTOR
- Market analysis by sector
- Sector revenue comparison
- GAMES SOFTWARE MARKET ANALYSIS: TOTAL RETAIL COMPARISON
- Market analysis: Comparison with total retail sector
- Market revenue comparison
- GAMES SOFTWARE MARKET ANALYSIS: RETAIL FORMAT
- Retail format definitions
- Market analysis by retail format
- Market revenues by retail format
- Market analysis by retail format, 2002-12
- APPENDIX
- Methodology
- Related research
- Datamonitor consulting
- Disclaimer
- LIST OF FIGURES
- Figure 1: Games software market value in Greece, ($m), 2002-12
- Figure 2: Games software market value in Greece, ($m), 2002-07
- Figure 3: Games software market value in Greece, ($m), 2007-12
- Figure 4: Electricals and electronics sector in Greece, value by market (%), 2007
- Figure 5: Games software market and electricals and electronics sector revenue comparison in Greece ($m), 2002-07
- Figure 6: Games software market and electricals and electronics sector, growth comparison in Greece (%), 2003-07
- Figure 7: Games software market and electricals and electronics sector, revenue comparison in Greece ($m), 2007-12
- Figure 8: Games software market and electricals and electronics sector, growth comparison in Greece (%), 2007-12
- Figure 9: Games software market as percentage of total retail sector in Greece, 2007
- Figure 10: Games software market and total retail sector, revenue comparison in Greece ($m), 2002-07
- Figure 11: Games software market and total retail sector, revenue comparison in Greece ($m), 2007-12
- Figure 12: Games software market segmentation by retail format in Greece (%), 2007
- Figure 13: Games software market analysis by retail format in Greece ($m), 2002-12
- LIST OF TABLES
- Table 1: Retail market definitions
- Table 2: Games software market value in Greece, ($m), 2002-12
- Table 3: Games software market value in Greece, ($m and m), 2002-07
- Table 4: Games software market value in Greece, ($m and m), 2007-12
- Table 5: Games software market and electricals and electronics sector revenue comparison in Greece ($m), 2002-07
- Table 6: Games software market and electricals and electronics sector, revenue comparison in Greece ($m), 2007-12
- Table 7: Games software market and total retail sector, revenue comparison in Greece ($m), 2002-07
- Table 8: Games software market and total retail sector, revenue comparison in Greece ($m), 2007-12
- Table 9: (Part 1) Retail format definitions
- Table 10: (Part 2) Retail format definitions
- Table 11: (Part 3) Retail format definitions
- Table 12: Games software market revenues by retail format in Greece ($m), 2002-07
- Table 13: Games software market revenues by retail format in Greece ($m), 2007-12
- Table 14: Games software market analysis by retail format in Greece ($m), 2002-12
AbstractIntroduction
Datamonitor's retail databooks are based on key market value data for eight major product sectors, 20 product markets, 16 core retail distribution channels and 62 countries. This profile focuses on the games software retail market in Greece and provides current and forecast data on market value in relation to the parent retail sector and total retail within the country.
Scope- Total product retail market value from 2002 to 2007 as well as forecasts to 2012
- The size of the product market as a proportion of total product sector sales and a growth rate comparison
- Current and forecast product market value segmented by major retail channels
Highlights
Games software market accounted for 4.3% of the electricals and electronics sector value in Greece in 2007. The market increased at a compound annual growth rate (CAGR) of 6.8% between 2002 and 2007.
The electricals and electronics retailers format led the games software market, with a share of 65% in 2007.
Reasons to Purchase- Discover how this product's share of total retail and sector sales is changing
- Identify fast growth channels in the country for this particular product market
- Understand the future direction of the market with reliable historical data and full five year forecasting
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