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Challenges of New Gen Consumer Electronics

Published by: IDATE

Published: Jan. 1, 2009 - 80 Pages


Table of Contents


1. What is next gen CE?

1.1. The transformation of devices as new uses emerge

1.2. Effective industrial convergence



2. New gen consumer electronics: internet-connected CE

2.1. Today’s TV: more than just a screen

2.1.1. Technical and technological innovations

2.1.2. Web-enabled TV

2.1.3. Paving the way for future developments

2.2. The personal computer

2.2.1. The desktop computer

2.2.2. Ultra portables and netbooks

2.3. From the PC to the TV: the “user centric DIY” scenario

2.3.1. Gateways

2.3.2. Multimedia hard drives

2.3.3. Limitations of these devices

2.4. New gen CE and video

2.4.1. Set-top boxes (STBs)

2.4.2. ISPs' box and home gateway offensive

2.4.3. Hybrid boxes

2.4.4. TiVo: digitization via DVR

2.4.5. DVD and Blu-Ray players/recorders

2.5. Storage servers

2.5.1. The NAS server

2.5.2. Advantages and drawbacks of NAS servers

2.5.3. Microsoft’s OS: Windows Home Server

2.6. New gen CE and music

2.6.1. Internet-connected stereos and radios

2.6.2. The iTunes Store distribution portal

2.7. Home consoles: going beyond gaming

2.7.1. New gen CE according to Sony

2.7.2. The PS3 and PSP: much more than consoles

2.7.3. Sony vs. the competition



3. Roaming new gen CE

3.1. Nokia’s new gen systems

3.1.1. OVI platform services

3.1.2. Nokia’s OVI-compatible mobile devices

3.1.3. Nokia’s partners

3.1.4. The business model

3.1.5. Nokia vs. the competition

3.2. Mobile internet devices

3.2.1. SFR and new gen CE

3.2.2. New gen CE according to Amazon: the Kindle eBook



4. Convergence and standardisation: central challenges of new gen CE

4.1. The main standardisation bodies

4.1.1. The DLNA: Digital Living Network Alliance

4.1.2. UPnP: Universal Plug and Play

4.2. Convergence and software solutions

4.2.1. Neuf Cegetel EveryWorld

4.2.2. Microsoft’s Live Mesh service

4.2.3. Soft at home



5. The challenges and outlook for new gen CE

5.1. Where is the value of new gen CE?

5.1.1. The internet connection as a utility

5.1.2. Applications and devices: a world of possibilities

5.1.3. What is the role of the television in new gen CE?

5.1.4. The provision and management of digital content: a key question for new gen CE

5.1.5. Innovative services: the key to new gen CE success

5.1.6. The complementary nature of fixed and mobile new gen CE

5.1.7. What are the new gen CE business models?

5.2. The market outlook for 2012

5.2.1. Methodology

5.2.2. CE Sales to Retailers

5.2.3. Connected CE Sales to Retailers

5.2.4. Connected CE Sales to Retailers

5.2.5. Annual Growth of Connected CE Sales

5.2.6. Annual Connected CE Sales Breakdown per Area



Summary of figures and tables

Figure 1: Samsung’s web-enabled TV

Figure 2: Emtec Movie Cube Q800

Figure 3: Position of the box in the home

Figure 4: Windows Home Server

Figure 5: The iTunes Store portal

Figure 6: Sony’s PlayStation 3

Figure 7: Sony’s PlayStation Portable

Figure 8: Nokia’s OVI portal

Figure 9: SFR’s Archos 3G+

Figure 10: The M! PC Pocket from SFR

Figure 11: The Kindle

Figure 12: EveryWorld on HTC Touch

Figure 13: Microsoft Live Mesh

Figure 14: Microsoft’s Surface

Figure 15: The phases of digital home development

Figure 16: Annual Growth of Connected CE Sales

Table 1: The development of digital home device penetration rates

Table 2: Examples of new gen CE solutions

Table 3: Example of revenue distribution in France

Table 4: iTunes Store competitor services

Table 5: PS3 competitor products

Table 6: OVI platform competitors

Table 7: Kindle competitor products

Table 8: Comparison of web-enabled solutions offered by CE companies

Table 9: Potential options for new gen CE services

Table 10: Examples of web on TV applications

Table 11: Corporate strategy scenarios for the development of new gen CE

Table 12: Strategic options for new gen CE sector organizations

Abstract

A new generation of consumer electronics (CE) is changing all the established rules. Built around mobile, web-enabled and networking devices, the new offers incorporate equipment, content and services. This report explores the sector’s new momentum and the market outlook up to 2012.

Key questions

  • Can New Gen CE determine how the digital home is structured?
  • Which players will have a say in the new industrial order?
  • What opportunities for providers: equipment, content, services?
  • What are the key elements of New Gen CE?
    • PC
    • Mobiles
    • Consoles
    • Storage servers
    • Television
    • Video
    • Music
    • Video games
    • The Internet
  • A new growth rate between now and 2012?



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