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The 2009 Entertainment, Media & Advertising Market Research Handbook

Published by: Richard K. Miller & Associates

Published: Oct. 1, 2008 - 184 Pages


Table of Contents


PART I: MARKET SUMMARY

1 MARKET ASSESSMENT

1.1 Advertising Spending

1.2 Media Content and Services Spending

1.3 Entertainment Spending

2 MARKET LEADERS

2.1 Advertising Agencies

2.2 Media Corporations

3 CONSUMER USE OF MEDIA

3.1 Time Spent Using Media

3.2 Market Penetration Of Media

3.3 Media Use Demographics

3.4 Multitasking With Media

3.5 Television and Online Viewing

4 MARKET TRENDS & FORECAST

4.1 Shifts in Media & Advertising

4.2 Alternative Marketing

4.3 Impact of the Economic Slowdown

4.4 Ad Networks

4.5 Outlook 2008-2010

PART II: MEDIA & ADVERTISING

5 CONSUMER MAGAZINES

5.1 Market Assessment

5.2 Market Leaders

5.3 Advertisers

5.4 Circulation

5.5 Online Activities

6 ONLINE

6.1 Market Assessment

6.2 Online Advertising Spending

6.3 Advertisers

6.4 Online Video Ads

6.5 Viral Videos

6.6 Local Online Advertising

6.7 Behavioral Targeting

7 MOBILE

7.1 Response to Mobile Marketing

7.2 Market Assessment and Forecast

7.3 Incentives for Mobile Ads

8 NEWSPAPERS

8.1 Market Assessment

8.2 Market Leaders

8.3 Advertisers

8.4 Online Activities

8.5 College Newspapers

9 OUT-OF-HOME

9.1 Market Assessment

9.2 Market Leaders

9.3 Top Advertisers

9.4 U.S. Outdoor Display Count

9.5 Outdoor Digital Signage

9.6 Out-of-Home Video Advertising

10 RADIO

10.1 Market Assessment

10.2 Radio Listening

10.3 Radio Companies

10.4 Radio Station Formats

10.5 Radio Advertisers

10.6 Market Trends

10.7 Satellite Radio

10.8 HD Radio

10.9 Online Radio

10.10 Personalized Mobile Internet Radio

10.11 Online Activities

11 TELEVISION

11.1 Market Assessment

11.2 Broadcast Television Networks

11.3 Cable Television Networks

11.4 Cable and Satellite Operators

11.5 Television Station Groups

11.6 Digital Conversion

11.7 Cable and Satellite Penetration

11.8 Digital Multichannel Subscribers

11.9 Video on Demand

11.10 Digital Video Recorders

11.11 Telco Video

11.12 High-Definition TV

11.13 Broadband TVs

11.14 Away-from-Home TV Viewing

11.15 Visits To Network Websites

11.16 Online TV Viewing

PART III: CONTENT

12 ADVERTISING CATEGORIES

12.1 Market Assessment

12.2 Automotive

12.3 Consumer Packaged Goods

12.4 Financial Services

12.5 Pharmaceuticals

12.6 Restaurants

12.7 Retail

12.8 Telecommunications

12.9 Travel

13 BRANDED ENTERTAINMENT

13.1 Market Assessment

13.2 Product Placement

13.3 Branded TV Programming

13.4 Webisodes

13.5 Branded Music

14 NEWS

14.1 How Consumers Obtain The News

14.2 The State Of The News Media

14.3 Online’s Impact on Traditional News Media

14.4 Online News Sources

15 USER-GENERATED CONTENT

15.1 Overview

15.2 Ads Within User-Generated Content

15.3 User-Generated Ads

PART IV: ENTERTAINMENT

16 BROADWAY THEATRE

16.1 Market Assessment

16.2 Broadway Theatres

16.3 The 2007-2008 Season

16.4 The 2008-2009 Season

16.5 Touring Broadway

17 FILMED ENTERTAINMENT & CINEMAS

17.1 Market Assessment

17.2 Movie Studios

17.3 Cinema Theatres

17.4 Movie Patron Demographics

17.5 Film Distribution

17.6 Digital Films

17.7 3-D Films

17.8 In-Theater Advertising

17.9 Live Event Broadcasts

17.10 Enhancing The Cinema Experience

18 HOME ENTERTAINMENT

18.1 Market Assessment

18.2 Marketshare Leaders

18.3 Trends in the DVD Market

18.4 On-Demand Video Services

18.5 Blu-ray High Definition DVDs

19 LIVE PERFORMANCES & EVENTS

19.1 Market Assessment

19.2 Tours

19.3 Outdoor Music Festivals

19.4 VIP Events

19.5 Sponsorships and Tie-ins

19.6 Concert Ticketing

20 RECORDED MUSIC

20.1 Market Assessment

20.2 Major Recording Companies

20.3 Trends in the Recorded Music Market

20.4 Online Distribution Models

20.5 Music Piracy

21 VIDEO GAMES

21.1 Market Assessment

21.2 Game Console Market Leaders

21.3 Gamer Demographics

21.4 Market Characteristics and Trends

21.5 Immersive Video Game Advertising

21.6 Casual Games

21.7 Mobile Games

PART V: DEMOGRAPHIC FOCUS

22 ETHNIC FOCUS

22.1 Ethnic Buying Power

22.2 Ethnic-Targeted Ad Spending

22.3 Ethnic Characteristics of Media Use

22.3.1 Television

22.3.2 Radio

22.3.3 New Media

22.3.4 Online Activities

22.3.5 Video/Music Websites

22.4 African-Americans

22.4.1 Magazines

22.4.2 Television

22.5 Asian-Americans

22.5.1 Television

22.6 Hispanic-Americans

22.6.1 Consumer Magazines

22.6.2 Newspapers

22.6.3 Radio

22.6.4 Television

22.7 Native-Americans

23 GAY & LESBIAN MEDIA & ADVERTISING

23.1 Overview

23.2 GLBT-focused Advertising

23.3 Gay/Lesbian-Focused Media

23.4 GLBTs Online

24 GENDER FOCUS

24.1 Overview

24.2 Magazines

24.3 Women’s Magazines

24.4 Men’s Magazines

24.5 Women Online

24.6 Men Online

25 GENERATIONAL FOCUS

25.1 Overview

25.2 Baby Boomers

25.2.1 Marketing To Baby Boomers

25.3 Generation X

25.3.1 Targeting The Gen X Market

25.4 Millennials

25.4.1 Marketing To Millennials

MARKET RESOURCES

REFERENCES

Abstract

Now in its 10th edition, the handbook combines current market statistics with trend analysis and marketing strategies, providing a comprehensive and reliable guide for strategic planning and market development. You will find it an indispensable tool in dealing with the dramatic changes which are now taking place in the media and advertising fields.

The handbook assesses consumer use and advertising expenditures for all types of media. Topics include television, radio, print media, filmed entertainment, sports, the Internet, outdoor advertising, sponsorships, licensing, and video games. The handbook provides in-depth market data and demographic analysis, identifies important recent developments, discusses market trends, and forecasts how the market will likely evolve within a five-year timeframe. The handbook is aimed at media and advertising executives, and covers the entire scope of the media and advertising marketplace.

As the #1 best selling publication of its kind available from any source, the handbook is an essential reference for advertising executives, brand managers, and marketing professionals in any field.

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