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Online Gamer Spending and Behavioral Patterns in the People's Republic of China, Malaysia, and VietnamPublished by: IDC Published: Nov. 14, 2007 - 53 Pages Table of ContentsTable of Contents IDC Opinion In This Study Methodology Executive Summary Situation Overview Online Gamer Demographics Online Gamer Ages Table: People's Republic of China, Malaysia, and Vietnam Online Gamers by Age Range (%) Online Gamer Genders Figure: People's Republic of China, Malaysia, and Vietnam Online Gamers by Gender Online Gamer Professions Table: People's Republic of China, Malaysia, and Vietnam Online Gamers by Profession (%) Payment Methods and Behavioral Patterns Primary Payment Methods Figure: People's Republic of China, Malaysia, and Vietnam Online Gamers by Payment Method Gamer Profiles Figure: People's Republic of China Online Gamer Payment Profiles Figure: Malaysia Online Gamer Payment Profiles Figure: Vietnam Online Gamer Payment Profiles Game Genre Preferences Figure: People's Republic of China Gaming Genres by Payment Preference Figure: Malaysia Gaming Genres by Payment Preference Figure: Vietnam Gaming Genres by Payment Preference Playing Sessions Table: People's Republic of China Average Online Gaming Sessions (%) Table: Malaysia Average Online Gaming Sessions (%) Table: Vietnam Average Online Gaming Sessions (%) Playing Locations Table: People's Republic of China Primary Locations for Playing Games (%) Table: Malaysia Primary Locations for Playing Games (%) Table: Vietnam Primary Locations for Playing Games (%) Average Amount of Time Spent on Gaming per Week Table: People's Republic of China Average Time Spent on Online Gaming per Week (%) Table: Malaysia Average Time Spent on Online Gaming per Week (%) Table: Vietnam Average Time Spent on Online Gaming per Week (%) Variety of Titles Played Figure: People's Republic of China, Malaysia, and Vietnam Game Varieties for Fixed Monthly Subscription Figure: People's Republic of China, Malaysia, and Vietnam Game Varieties for Pay-per-Use Subscription Figure: People's Republic of China, Malaysia, and Vietnam Game Varieties for Virtual Item Purchases Gaming Loyalty Figure: People's Republic of China, Malaysia, and Vietnam Average Life Span of a Favorite Title Table: People's Republic of China, Malaysia, and Vietnam Reasons for Playing a Particular Game Title (%) Table: People's Republic of China, Malaysia, and Vietnam Reasons to Switch to Another Title (%) Preference for Foreign-Developed Games Figure: People's Republic of China, Malaysia, and Vietnam Fixed Monthly Subscriber Preference for Foreign-Developed Games Figure: People's Republic of China, Malaysia, and Vietnam Pay-per-Use Subscriber Preference for Foreign-Developed Games Figure: People's Republic of China, Malaysia, and Vietnam Virtual Item Purchases: Preference for Foreign-Developed Games Modes of Payment Figure: People's Republic of China, Malaysia, and Vietnam Fixed Monthly Subscriber Modes of Payment Figure: People's Republic of China, Malaysia, and Vietnam Pay-per-Use Subscriber Modes of Payment Figure: People's Republic of China, Malaysia, and Vietnam Virtual Item Purchaser Modes of Payment Table: People's Republic of China: Where Gamers Renew Subscriptions (%) Table: Malaysia: Where Gamers Renew Subscriptions (%) Table: Vietnam: Where Gamers Renew Subscriptions (%) Amounts of Time Spent on Online Gaming per Month Figure: People's Republic of China, Malaysia, and Vietnam Amounts Spent on Gaming on Average per Month Channel Analysis Gamer Channels for Game Updates Table: People's Republic of China Channels for Game Updates (%) Table: Malaysia Channels for Game Updates (%) Table: Vietnam Channels for Game Updates (%) Customer Support Table: People's Republic of China Types of Customer Support (Score) Table: Malaysia Types of Customer Support (Score) Table: Vietnam Types of Customer Support (Score) In-Game Advertisements Figure: People's Republic of China, Malaysia, and Vietnam In-game Advertisement Value to Gameplay Figure: People's Republic of China, Malaysia, and Vietnam Consequences of In-Game Advertisements Gaming Infrastructure Figure: People's Republic of China, Malaysia, and Vietnam Online Gamer Interest in Gaming PCs Figure: People's Republic of China, Malaysia, and Vietnam Online Gamer Processor Brand Preferences Figure: People's Republic of China, Malaysia, and Vietnam Online Gamer Preferences: Build or Buy Future Outlook Essential Guidance Learn More Related Research Synopsis AbstractThis document is about Online Gamer Spending and Behavioral Patterns in the People's Republic of China, Malaysia, and VietnamGet Full Details About This Report >> |
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