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The Future of Sports Content Consumption BriefingPublished by: Consumer Electronics Association Published: Apr. 1, 2008 Table of Contents
AbstractThe Future of Sports Content Consumption Briefing is based on findings from the Third Annual Sports and Technology Research study conducted jointly by the Consumer Electronics Association (CEA)® and the Sports Video Group (SVG).Sports have long been tied to media and technology. With the advent of the Internet, HDTV, videogames, wireless services, and time/place shifting devices (e.g. TiVo), just to name a few examples, fans have a broad array of choices to enjoy and interact with their favorite sports. This report will delve into the many ways sports impact product purchases, technology and consumer behavior. Anyone involved in producing sports content or anyone involved in producing products and/or services to connect fans to sports will benefit from this research. Stay tuned for the other report from the Third Annual Sports and Technology Study - the Video Gaming Briefing. Please Note: CEA Members should consult the organization prior to purchasing a report from MarketResearch.com. Any orders processed through this channel are non-refundable. Get Full Details About This Report >> |
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