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US Teen Audience Benchmark, 2005

Published by: Jupiter Research Corporation

Published: May. 26, 2005 - 4 Pages


Table of Contents


Key Question - How has the teen video game market evolved over the last year?
Key Question - What are the key characteristics of teen game software consumption?
Key Question - How does video game spending fare among consumers by discretionary spending?


Abstract

This is the third annual report focused on the teen game audience. While we revisit changes in core audience elements such as device ownership and game preferences we also examine media consumption patterns to help suppliers better understand this important segment.


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