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Asia/Pacific (Excluding Japan) Online Gaming Service Provider IT Spending 2007-2011 Forecast and AnalysisPublished by: IDC Published: Sep. 14, 2007 - 16 Pages Table of ContentsTable of Contents IDC Opinion In This Study Methodology Data Collection Situation Overview Asia/Pacific (Excluding Japan) Online Gaming IT Spending, 2006 Figure: Asia/Pacific (Excluding Japan) Online Gaming Service Provider IT Spending by Subregion, 2005 and 2006 Future Outlook Forecast and Assumptions Table: Asia/Pacific (Excluding Japan) Online Gaming Service Provider IT Spending by Country, 2006-2011 (US$M) Asia/Pacific (Excluding Japan) Online Gaming Market IT Spending Forecast Table: Greater China Online Gaming Service Provider IT Spending by Technology, 2006-2011 (US$M) Table: South Asia Online Gaming Service Provider IT Spending by Technology, 2006-2011 (US$M) Table: Korea Online Gaming Service Provider IT Spending by Technology, 2006-2011 (US$M) Table: Key Forecast Assumptions for Asia/Pacific (Excluding Japan) Online Gaming Service Provider IT Spending, 2007-2011 Market Context Table: Asia/Pacific (Excluding Japan) Online Gaming Service Provider IT Spending, 2006-2011 (US$M): 2006 and 2007 Forecast Comparison Figure: Asia/Pacific (Excluding Japan) Online Gaming Service Provider IT Spending, 2006-2011: 2006 and 2007 Forecast Comparison Essential Guidance Learn More Related Research Synopsis AbstractThis document is about Asia/Pacific (Excluding Japan) Online Gaming Service Provider IT Spending 2007-2011 Forecast and AnalysisGet Full Details About This Report >> |
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