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Consumer Electronics Industry Will Benefit from Growth in Edutainment Toy MarketPublished by: In-Stat Published: Apr. 23, 2007 - 24 Pages Table of Contents
AbstractThe edutainment segment of the toy industry is distinguished by innovative uses of existing technology typically found in mainstream consumer electronics. Over the past three years, there has been a sharp escalation in the development and marketing of edutainment toys aimed at toddlers, grade-school children, and more recently, at infants. At the same time, parents have become more focused on enhancing children’s educational experience through play.In-Stat’s latest primary research shows that 68% of respondents (n=1,108) have heard of edutainment toys, while 17% have actually purchased an edutainment toy for the child in their life. The worldwide market for edutainment toys reached $2.1 billion in 2006. In-Stat expects this figure to reach $7.3 billion by 2011. Drivers for the edutainment market include lower technology costs, increased shelf space within mass-market retailers, and growing parental demand for educational value in their children's toys. This report includes worldwide forecasts for unit shipments, ASPs, and revenue for edutainment toys. It also includes new primary research about consumer knowledge and purchase decisions regarding edutainment toys. Finally, this report examines the semiconductor content found in a typical, portable edutainment product on the market today. Get Full Details About This Report >> |
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