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Digital Youth Market In China: Trends and Insights into the New FrontierPublished by: Connect Asia Published: Sep. 1, 2004 - 38 Pages Table of Contents
AbstractChina's youth are spending freely on digital products and the trend will continue to rise with the growing middle class. They are creating a multi-billion dollar market for digital products, media and services.By the year 2020, China will have about 30 million unmarried males ages 15-34 solid opportunity for digital media and gaming product to occupy their evenings. Immersive entertainment experiences for PRC's young consumers will help drive PC, media, wireless and broadband usage in China over the next 10 years. In designing this research and publication, APRG endeavors to provide technology and media companies with insight to the essential aspects of the digital youth market in China. This report outlines the consumer behavior in the youth market (aged 15-24) in China for digital technology such as PCs, music, Internet, mobile phones and gaming systems. Consumer youth attitudes and preferences for local, Korean, Japanese and western brands are provided. The research was conducted for four market segments of the PRC's digital youth market: Cellphones and mobile data services market PC, Internet and online entertainment CD and MP3 players Gaming and Home Entertainment systems Get Full Details About This Report >> |
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