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Entertainment Market Research Reports & Industry Analysis

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Entertainment Industry Research & Market Reports

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In-Car Entertainment in Morocco
12/2/2015 | published by: Euromonitor International
... well-aware of the existence and importance of such products. However, growth was negatively affected by the number of people buying new cars which are already equipped with GPS devices, and therefore do not need any ...  |  read more...
USD 990
In-Car Entertainment in South Korea
12/2/2015 | published by: Euromonitor International
... Hyundai Motor Co Ltd, OEM in-car entertainment systems for new cars are well-developed. The basic components of in-car systems include a multi-media player, navigation system and a rear camera as an added option. A USB ...  |  read more...
USD 990
In-Car Entertainment in Portugal
12/16/2015 | published by: Euromonitor International
... transport can sometimes be unreliable outside of the main cities. All these factors point to the intensive use of cars in Portugal. During the worst years of the economic crisis, unemployment and the high price ...  |  read more...
USD 990
In-Car Entertainment in India
12/24/2015 | published by: Euromonitor International
... buy in-car entertainment devices along with the car to remove the inconvenience of having to visit a mechanic. Volume sales of in-car speakers recorded the strongest decline of 3% within in-car entertainment devices in 2015. ...  |  read more...
USD 990
In-Car Entertainment in the Netherlands
1/19/2016 | published by: Euromonitor International
... are using smartphones and mobile devices to listen to music through streaming and to gain access to navigation services. The penetration of smartphones in the Netherlands is among the highest in the world in and ...  |  read more...
USD 990
Asia Pacific In-flight Entertainment and Connectivity Market - Analysis of Growth, Trends Progress and Challenges (2015-2020)
1/1/2016 | published by: Mordor Intelligence LLP
... 2020. This high growth in the Asia pacific region could be accounted to the fact that majority of the new aircraft sales are happening in this region. More than a third of the aircraft backlog ...  |  read more...
USD 3,850
Europe In-flight Entertainment and Connectivity Market - Analysis of Growth, Trends Progress and Challenges (2015-2020)
1/1/2016 | published by: Mordor Intelligence LLP
... This moderate level of growth in the years could be accounted to the slowing market and changed consumer preferences. The economic slowdown in Europe has affected the orders for new aircraft and the share of ...  |  read more...
USD 3,850
North America In-flight Entertainment and Connectivity Market - Analysis of Growth, Trends Progress and Challenges (2015-2020)
1/1/2016 | published by: Mordor Intelligence LLP
... and grow to a market size of $ X.XX billion by the year 2020. Being the global leader in passenger jet sales, North America is also the market leader for in flight entertainment and connectivity ...  |  read more...
USD 3,850
South America In-flight Entertainment and Connectivity Market - Analysis of Growth, Trends Progress and Challenges (2015-2020)
1/1/2016 | published by: Mordor Intelligence LLP
... 2020. South American countries have been experiencing extremely tough economic conditions for the past few years and the situation is expected to be bad at least till 2017. The commodity price crash has severely affected ...  |  read more...
USD 3,850
Social Gaming Companies, Applications, and Platforms: Market Outlook and Forecasts 2015 - 2020
4/1/2015 | published by: Mind Commerce
... we see similar big changes coming with the invasion of mobile platforms and in particular the emerging wearable platforms. While Facebook individually leads the social gaming market, collectively non-Facebook social gaming platforms collectively represent a ...  |  read more...
USD 3,995
Global Connected Cars Market, By Technology (2G, 3G, 4G, GNSS), By Connectivity (Embedded, Integrated, Tethered), By Applications (Location Based, Infotainment & HMI, Safety & Security, Convenience, Driver Assistance), By Regions – Trends & Forecast: 2015
8/8/2015 | published by: Infoholic Research
... 2015–2020 Connected cars connects to other devices within the car or devices, networks and services outside the car including other cars, home, office or infrastructure. The major stakeholders of connected cars are automotive majors, wireless ...  |  read more...
USD 3,500
Global In-flight Entertainment (IFE) Market 2015-2019
1/7/2015 | published by: TechNavio - Infiniti Research Ltd.
... connectivity is relatively new. These services enable passengers to enjoy their in-flight time through a host of programs such as games and movies, and enable airlines to effectively engage their passengers and gain a competitive ...  |  read more...
USD 2,500
Global Mobile Entertainment Market 2015-2019
6/24/2015 | published by: TechNavio - Infiniti Research Ltd.
... number of mobile devices, it has gained popularity and has become an essential part of everyday activities. Vendors in this market offer free-to-use (including in-app purchase and advertisement revenue) and pay-per-use revenue models. For instance, ...  |  read more...
USD 3,000
South America Visible Light Communication Market by Component (LED, IR Emitters, Image Sensor, Optocouplers) by Application (Indoor Networking, In-Flight Entertainment & Communication, Underwater Communication, Location-based Service, Intelligent Traffic
4/21/2015 | published by: MicroMarketMonitor
... the global visible light communication market. Increasing government funding in visible light communication technology and power efficiency of this technology are the major drivers for the growth of VLC market in South America. In this ...  |  read more...
USD 2,650
Cartridge World (master) FDD / UFOC
3/30/2015 | published by: FranchiseHelp.com
... report include the full franchise agreement as well as extensive discussion of franchise fees, capital requirements, ongoing royalty and marketing expenses, financing options, site selection requirements, site build-out costs, training programs and costs, current and ...  |  read more...
USD 199
Digital and Mobile Media - Apps, Entertainment, Social Networks and Gaming
4/23/2015 | published by: Paul Budde Communication Pty Ltd
... the back of improved mobile and broadband infrastructure and consumers continue to embrace being entertained and connected via gaming, social media, video streaming and music. Advertising models are expanding in order to capture revenue from ...  |  read more...
USD 125
The Goddard School FDD / UFOC
3/30/2015 | published by: FranchiseHelp.com
... report include the full franchise agreement as well as extensive discussion of franchise fees, capital requirements, ongoing royalty and marketing expenses, financing options, site selection requirements, site build-out costs, training programs and costs, current and ...  |  read more...
USD 199
The 2016-2021 World Outlook for Mobile Adult Content Services
4/6/2015 | published by: Icon Group International, Inc.
... the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region and of the globe. These comparative benchmarks allow ...  |  read more...
USD 995
Australia - Mobile Media - Providers
6/30/2015 | published by: Paul Budde Communication Pty Ltd
... the iPhone and the multiplicity of Android devices and Windows Phones, associated with the increasing takeup of smartphones and tablets. The market among providers has seen some changes over the last few years as company ...  |  read more...
USD 225
The 2016 Report on Hip-Hop Ringtones: World Market Segmentation by City
4/30/2015 | published by: Icon Group International, Inc.
... a “borderless world”, cities become a more important criteria in prioritizing markets, as opposed to regions, continents, or countries. This report covers the top 2000 cities in over 200 countries. It does so by reporting ...  |  read more...
USD 995
Automotive Infotainment Systems (Telematics Embedded, Connectivity ECU, Head Unit, & Others)
5/1/2015 | published by: Global Industry Analysts
... Aftermarket. The Global market is further analyzed by the following Product Segments: Embedded Telematics Electronic Control Unit (ECU), Connectivity Electronic Control Unit (ECU), Head Unit Systems, and Other Infotainment Systems. The report provides separate comprehensive ...  |  read more...
USD 4,950
The 2016 Report on Mobile Adult Content Services: World Market Segmentation by City
4/30/2015 | published by: Icon Group International, Inc.
... advent of a “borderless world”, cities become a more important criteria in prioritizing markets, as opposed to regions, continents, or countries. This report covers the top 2000 cities in over 200 countries. It does so ...  |  read more...
USD 995
The 2016 Report on Mobile Games: World Market Segmentation by City
4/30/2015 | published by: Icon Group International, Inc.
... a “borderless world”, cities become a more important criteria in prioritizing markets, as opposed to regions, continents, or countries. This report covers the top 2000 cities in over 200 countries. It does so by reporting ...  |  read more...
USD 995
The 2016 Report on Cell-Phone Games: World Market Segmentation by City
4/30/2015 | published by: Icon Group International, Inc.
... a “borderless world”, cities become a more important criteria in prioritizing markets, as opposed to regions, continents, or countries. This report covers the top 2000 cities in over 200 countries. It does so by reporting ...  |  read more...
USD 995
In-Car Entertainment in Germany
1/7/2015 | published by: Euromonitor International
... of Germans between the ages of 18 and 35 use a car on a regular basis, let alone own one, as opposed to almost 60% in 2000. Consequently in-car entertainment, including in-car navigation, continued to ...  |  read more...
USD 990
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