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Entertainment Market Research Reports & Industry Analysis

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Entertainment Industry Research & Market Reports

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In-Car Entertainment in Greece
12/2/2015 | published by: Euromonitor International
... of. The Greek economy continues to struggle with the recession while the Greek government’s discussions with its European partners and the capital controls imposed have created yet another wave of public insecurity. With gas prices ...  |  read more...
USD 990
In-Car Entertainment in Mexico
12/2/2015 | published by: Euromonitor International
... these major problems is one of the goals of in-car navigation manufacturers, as they try to make it easier for people to drive anywhere. In an effort to shift smartphone users to GPS systems, the ...  |  read more...
USD 990
In-Car Entertainment in Morocco
12/2/2015 | published by: Euromonitor International
... well-aware of the existence and importance of such products. However, growth was negatively affected by the number of people buying new cars which are already equipped with GPS devices, and therefore do not need any ...  |  read more...
USD 990
In-Car Entertainment in South Korea
12/2/2015 | published by: Euromonitor International
... Hyundai Motor Co Ltd, OEM in-car entertainment systems for new cars are well-developed. The basic components of in-car systems include a multi-media player, navigation system and a rear camera as an added option. A USB ...  |  read more...
USD 990
In-Car Entertainment in Portugal
12/16/2015 | published by: Euromonitor International
... transport can sometimes be unreliable outside of the main cities. All these factors point to the intensive use of cars in Portugal. During the worst years of the economic crisis, unemployment and the high price ...  |  read more...
USD 990
In-Car Entertainment in India
12/24/2015 | published by: Euromonitor International
... buy in-car entertainment devices along with the car to remove the inconvenience of having to visit a mechanic. Volume sales of in-car speakers recorded the strongest decline of 3% within in-car entertainment devices in 2015. ...  |  read more...
USD 990
In-Car Entertainment in Norway
12/3/2015 | published by: Euromonitor International
... to 150,000 units in 2015, a rise of 34%. Government bodies in Norway have set a 50% requirement share for digital radio in 2015. This means that at least half of daily radio listeners should ...  |  read more...
USD 990
In-Car Entertainment in Russia
12/3/2015 | published by: Euromonitor International
... system bases. Upgrading to premium in-car entertainment slows down in Russia due to ongoing recession in the region, local currency devaluating and buying capacity slowing down. As a result, car entertainment declines by 25% in ...  |  read more...
USD 990
In-Car Entertainment in South Africa
12/3/2015 | published by: Euromonitor International
... report offers a comprehensive guide to the size and shape of the in-home, portable and in-car consumer electronics products markets at a national level. It provides the latest retail sales data, allowing you to identify ...  |  read more...
USD 990
In-Car Entertainment in Sweden
12/3/2015 | published by: Euromonitor International
... a later stage can be rather complicated, due to cars’ compact framework. The increased use of smartphones with GPS applications also had a negative impact, especially on in-car navigation, even though some people tend to ...  |  read more...
USD 990
Worldwide Automotive In-Vehicle Infotainment System and Microprocessor Forecast, 2015–2019
8/13/2015 | published by: IDC
... opportunity for key semiconductor and sensor suppliers and system vendors. "The in-vehicle infotainment system is becoming a key purchase decision factor for consumers as the automobile becomes an extension of the owner's mobile and connected ...  |  read more...
USD 4,500
Global In-flight Entertainment (IFE) Market 2015-2019
1/7/2015 | published by: TechNavio - Infiniti Research Ltd.
... connectivity is relatively new. These services enable passengers to enjoy their in-flight time through a host of programs such as games and movies, and enable airlines to effectively engage their passengers and gain a competitive ...  |  read more...
USD 2,500
Global Mobile Entertainment Market 2015-2019
6/24/2015 | published by: TechNavio - Infiniti Research Ltd.
... number of mobile devices, it has gained popularity and has become an essential part of everyday activities. Vendors in this market offer free-to-use (including in-app purchase and advertisement revenue) and pay-per-use revenue models. For instance, ...  |  read more...
USD 3,000
South America Visible Light Communication Market by Component (LED, IR Emitters, Image Sensor, Optocouplers) by Application (Indoor Networking, In-Flight Entertainment & Communication, Underwater Communication, Location-based Service, Intelligent Traffic
4/21/2015 | published by: MicroMarketMonitor
... the global visible light communication market. Increasing government funding in visible light communication technology and power efficiency of this technology are the major drivers for the growth of VLC market in South America. In this ...  |  read more...
USD 2,650
Social Gaming Companies, Applications, and Platforms: Market Outlook and Forecasts 2015 - 2020
4/1/2015 | published by: Mind Commerce Publishing
... we see similar big changes coming with the invasion of mobile platforms and in particular the emerging wearable platforms. While Facebook individually leads the social gaming market, collectively non-Facebook social gaming platforms collectively represent a ...  |  read more...
USD 3,995
Cartridge World (master) FDD / UFOC
3/30/2015 | published by: FranchiseHelp.com
... report include the full franchise agreement as well as extensive discussion of franchise fees, capital requirements, ongoing royalty and marketing expenses, financing options, site selection requirements, site build-out costs, training programs and costs, current and ...  |  read more...
USD 199
The Goddard School FDD / UFOC
3/30/2015 | published by: FranchiseHelp.com
... report include the full franchise agreement as well as extensive discussion of franchise fees, capital requirements, ongoing royalty and marketing expenses, financing options, site selection requirements, site build-out costs, training programs and costs, current and ...  |  read more...
USD 199
In-Car Entertainment in Germany
1/7/2015 | published by: Euromonitor International
... of Germans between the ages of 18 and 35 use a car on a regular basis, let alone own one, as opposed to almost 60% in 2000. Consequently in-car entertainment, including in-car navigation, continued to ...  |  read more...
USD 990
Digital and Mobile Media - Apps, Entertainment, Social Networks and Gaming
4/23/2015 | published by: Paul Budde Communication Pty Ltd
... the back of improved mobile and broadband infrastructure and consumers continue to embrace being entertained and connected via gaming, social media, video streaming and music. Advertising models are expanding in order to capture revenue from ...  |  read more...
USD 125
Movies & Entertainment in Scandinavia
4/8/2015 | published by: MarketLine
... key financial metrics and analysis of competitive pressures within the market. Essential resource for top-line data and analysis covering the Scandinavia movies & entertainment market. Includes market size data, textual and graphical analysis of market ...  |  read more...
USD 350
The 2016-2021 World Outlook for Mobile Adult Content Services
4/6/2015 | published by: Icon Group International, Inc.
... the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region and of the globe. These comparative benchmarks allow ...  |  read more...
USD 995
The 2016 Report on Hip-Hop Ringtones: World Market Segmentation by City
4/30/2015 | published by: Icon Group International, Inc.
... a “borderless world”, cities become a more important criteria in prioritizing markets, as opposed to regions, continents, or countries. This report covers the top 2000 cities in over 200 countries. It does so by reporting ...  |  read more...
USD 995
Automotive Infotainment Systems (Telematics Embedded, Connectivity ECU, Head Unit, & Others)
5/1/2015 | published by: Global Industry Analysts
... Aftermarket. The Global market is further analyzed by the following Product Segments: Embedded Telematics Electronic Control Unit (ECU), Connectivity Electronic Control Unit (ECU), Head Unit Systems, and Other Infotainment Systems. The report provides separate comprehensive ...  |  read more...
USD 4,950
The 2016 Report on Mobile Adult Content Services: World Market Segmentation by City
4/30/2015 | published by: Icon Group International, Inc.
... advent of a “borderless world”, cities become a more important criteria in prioritizing markets, as opposed to regions, continents, or countries. This report covers the top 2000 cities in over 200 countries. It does so ...  |  read more...
USD 995
The 2016 Report on Mobile Games: World Market Segmentation by City
4/30/2015 | published by: Icon Group International, Inc.
... a “borderless world”, cities become a more important criteria in prioritizing markets, as opposed to regions, continents, or countries. This report covers the top 2000 cities in over 200 countries. It does so by reporting ...  |  read more...
USD 995
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