Global Leisure Equipment & Products


May 11, 2011
41 Pages - SKU: MTLN6564246
License type:
Countries covered: Global

Market definition

The global leisure equipment and products industry consists of the total revenues generated through the sale of leisure products (including: computer & video gaming software, traditional toys and games, bicycles and sporting equipment) and photographic products (including: camcorders, cameras and other photographic equipment and optical instruments).

All markets are valued at retail selling price.

Currency conversions have been calculated using constant 2010 annual average exchange rates.,
Introduction

Global Leisure Equipment & Products industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value 2006-10, and forecast to 2015). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Essential resource for top-line data and analysis covering the Global leisure equipment & products market. Includes market size and segmentation data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Highlights
  • The global leisure equipment and products industry consists of the total revenues generated through the sale of leisure products (computer & video gaming software, traditional toys and games, bicycles and sporting equipment) and photographic products, valued at retail selling price, with any currency conversions calculated using constant 2010 annual average exchange rates.
  • The global leisure equipment & products market had total revenues of $240.5 billion in 2010, representing a compound annual growth rate (CAGR) of 2.5% for the period spanning 2006-2010.
  • The leisure products segment was the market's most lucrative in 2010, with total revenues of $184.6 billion, equivalent to 76.7% of the market's overall value.
  • The performance of the market is forecast to accelerate, with an anticipated CAGR of 4.6% for the five-year period 2010-2015, which is expected to drive the market to a value of $300.5 billion by the end of 2015.
Features

Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the leisure equipment & products market in Global

Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the globalleisure equipment & products market

Leading company profiles reveal details of key leisure equipment & products market players’ global operations and financial performance

Add weight to presentations and pitches by understanding the future growth prospects of the Global leisure equipment & products market with five year forecasts

Key Questions Answered

What was the size of the Global leisure equipment & products market by value in 2010?

What will be the size of the Global leisure equipment & products market in 2015?

What factors are affecting the strength of competition in the Global leisure equipment & products market?

How has the market performed over the last five years?Who are the top competitiors in Global's leisure equipment & products market?



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