Market Research Logo

Games Software in Europe

34 Pages MarketLine April 30, 2013 SKU: MTLN5138630

Games Software in Europe


Games Software in Europe industry profile provides top-line qualitative and quantitative summary information including: market size (value 2008-12, and forecast to 2017). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Essential resource for top-line data and analysis covering the Europe games software market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

  • The games software market consists of the total revenues generated through the sale of console games and PC & Mac games. Console games include the software used in games consoles hardware such as the Nintendo Wii, Playstation 3 and Xbox 360. This also includes the software that is used in wireless or portable handheld devices such as the Nintendo DS, mobile and personal digital assistants (pdas), Playstation Portable and Game Boy Advance. This category excludes the revenue generated through the sales of games consoles and handheld devices. The PC and Mac games segment includes PC games and Mac games and excludes online games such as casual games, massively multi player online role play games (mmorg). The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2011 annual average exchange rates.
  • The European games software market is expected to generate total revenues of $15.6bn in 2012, representing a compound annual growth rate (CAGR) of 4% between 2008 and 2012.
  • Sales generated through electricals and electronics retailers are expected to be the most lucrative for the European games software market in 2012, with total revenues of $8.5bn, equivalent to 54.5% of the market's overall value.
  • The performance of the market is forecast to accelerate, with an anticipated CAGR of 8% for the five-year period 2012 - 2017, which is expected to drive the market to a value of $22.9bn by the end of 2017.

Save time carrying out entry-level research by identifying the size, growth, and leading players in the games software market in Europe

Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the games software market in Europe

Leading company profiles reveal details of key games software market players’ global operations and financial performance

Add weight to presentations and pitches by understanding the future growth prospects of the Europe games software market with five year forecasts

Macroeconomic indicators provide insight into general trends within the Europe economy

Key Questions Answered

What was the size of the Europe games software market by value in 2012?

What will be the size of the Europe games software market in 2017?

What factors are affecting the strength of competition in the Europe games software market?

How has the market performed over the last five years?

Show Full Description

Show Table of Contents

Games Software in Europe

April 30, 2013

Search inside this report

Pricing & Delivery

Online Download
Global Site License

Didn't find what you are looking for?

Let us find it for you. One of our knowledgeable research assistants will work with you to find exactly the right research to answer your questions:

US: 800.298.5699 International: +1.240.747.3093 Or leave us a message and we'll call you back!

Receive bi-weekly email alerts for new market research.

CTA Image

Download our free eBook: How to Succeed Using Market Research

Learn how to effectively navigate the market research process to help guide your organization on the journey to success.

Download CTA

Share this report