Portable Gaming Consoles: Market Analysis and Forecasts


October 1, 2012
72 Pages - SKU: CCEQ4919254
License type:

The influx of innovative and advanced features on smartphones and tablets, such as high resolution graphics capabilities, has created a common perception that Portable Gaming Consoles will vanish in the near future. However, ARCchart sees a healthy PGC market continuing to exist and expects that the overall market – including both game titles and console sales – will be worth $24 billion by 2016.

This report provides a global assessment of the PGC market. In addition to assessing the key market drivers, market barriers, vendor strategies and future prospects for the industry, the report provides detailed forecasts for the PGC market from 2012 through to 2016 at a global and regional level, with comparisons made to the wider TV gaming console and emerging mobile device (smartphones and tablets) gaming markets. Historical and vendor market share figures are also provided for 2011.

Topics of coverage include:

History of the portable console market
Console overview: DS, 3DS, PSP and Vita
Cross-platform strategies
Cloud gaming
Wireless connectivity evolution
Vendor profiles
Factors driving the market
8th generation console outlook
Barriers to growth Market sizing and forecast

Please Note: This product is delivered as an excel file


A. INTRODUCTION
A.1 What are Portable Gaming Consoles
A.2 A Brief History of the Market
Battery Limitations
Solving the Battery Problem
A.3 Portable Gaming Consoles Today
Nintendo DS
Release Dates
Key Features
Nintendo 3DS
Release Dates
Key Features
The 3DS XL
Sony PlayStation Portable (PSP)
Release Dates
Key Features
Sony PlayStation Vita
Release Dates
Key Features
B. MARKET DRIVERS & BARRIERS
B.1 Drivers to Future Growth
Cross-Platform Strategies
Extending Game Play
Convergence with Smartphones and Tablets
Integrated Cellular Connectivity
Carrier & Vendor Partnerships
Online Gaming vs. Title Downloads
Cellular Connectivity Outlook
Integration Challenges
Exclusivity Agreements
Platform Exclusives
Reduction in Title Pricing
Title Pricing Outlook
B.2 Barriers to Growth
Competition from Smartphones & Tablets
Inferior Gaming Experience
Lack of Strong Incentives
Hardcore Gamers to Save the PGC
Integrating Mobile Gaming with Home Entertainment
The Emergence of Cloud Gaming
Present Cloud Gaming Market
Manufactures Consolidating Cloud Gaming Position
C. VENDOR PROFILES
C.1 Nintendo
Company Overview
Products
Strategy
Competitive Advantages
Competitive Challenges
C.2 Sony
Company Overview
Products
Strategy
Competitive Advantages
Competitive Challenges
C.3 Microsoft
Company Overview
Products
Strategy
Competitive Advantages
Competitive Challenges
D. MARKET SIZE & FORECASTS
D.1 Global Market Outlook
Console Unit Shipments
Portable Gaming Console Shipments
TV Gaming Console Shipments
Console Shipments by Form Factor
Overall Console Shipments
Regional Console Shipments
Console Revenues
Portable Gaming Console Revenues
TV Gaming Console Revenues
Overall Console Revenues
Portable Gaming Console ASP
Regional Sales Revenue
Video Games Title Market
Games Title ASP for PGCs, TV Consoles & Mobile Devices
PGC Title Sales Revenue
TV Console Title Sales Revenue
Mobile Device Game Title Sales Revenue
Overall Game Titles Sales Revenue
Regional Games Title Sales Revenue
Wireless Connectivity
Vendor Market Share
D.2 Regional Market Outlook
North America
Unit Shipments
Shipments Revenue
Games Title Revenue
Asia Pacific
Unit Shipments
Sales Revenue
Games Title Revenue
Western Europe
Unit Shipments
Sales Revenue
Games Title Revenue
Eastern & Europe
Unit Shipments
Sales Revenue
Games Title Revenue
Middle East & Africa
Unit Shipments
Sales Revenue
Games Title Revenue
Latin & Central America
Unit Shipments
Sales Revenue
Games Title Revenue
List of Figures
Figure 1 - Modern portable gaming consoles
Figure 2 – The Nintendo DS Console
Figure 3 – The Nintendo 3DS console
Figure 4 – The Sony Play Station Portable console
Figure 5 – The Sony PlayStation Vita console
Figure 6 – Penetration of embedded cellular connectivity in PGCs: 2011 - 2016
Figure 7 – Global games title ASP, by console form factor: 2011 – 2016
Figure 8 –Games title ASP, by region: 2011 – 2016
Figure 9 – Global mobile gaming revenues: 2011 – 2016
Figure 10 – Global tablet, smartphone & PGC shipments: 2011 – 2016
Figure 11 – The Nintendo Wii U TouchPad
Figure 12 – The concept of cloud gaming
Figure 13 - Global shipments of PGC units: 2011 – 2016
Figure 14 - Global shipments of TV gaming consoles: 2011 – 2016
Figure 15 – Market share of gaming console shipments, by console form factor: 2011
Figure 16 – Market share of gaming console shipments, by console form factor: 2016
Figure 17 - Global shipments of gaming consoles, by console form factor: 2011 – 2016
Figure 18 - Global PGC unit shipments, by region: 2011 - 2016
Figure 19 - Global PGC shipment revenues: 2011 – 2016
Figure 20 - Global TV gaming console shipment revenue: 2011 – 2016
Figure 21 - Global gaming console shipment revenue, by console form factor: 2011 – 2016
Figure 22 - Portable gaming console ASP: 2011 – 2016
Figure 23 - Global PGC sales revenue, by region: 2011 - 2016
Figure 24 – Global games title ASP, by console form factor: 2011 - 2016
Figure 25 – Global games title sales revenue for PGCs: 2011 - 2016
Figure 26 – Global games title sales revenue for TV consoles: 2011 - 2016
Figure 27 – Global games title sales revenue for mobile devices: 2011 - 2016
Figure 28 - Global games title sales revenue, by device form factor: 2011 - 2016
Figure 29 – Global games title sales revenue market share, by device form factor: 2011
Figure 30 - Global games title sales revenue market share, by device form factor: 2016
Figure 31 - Global PGC games title sales revenue, by region: 2011 - 2016
Figure 32 - Global shipments of PGC units, by wireless technology: 2011 – 2016
Figure 33 - Global shipments of PGCs, by manufacturer console model: 2011 - 2016
Figure 34 - Global PGC market share, by manufacturer console model: 2011 - 2016
Figure 35 – North America PGC unit shipments: 2011 - 2016
Figure 36 – North America PGC revenue: 2011 - 2016
Figure 37 – North America PGC games title sales revenue: 2011 - 2016
Figure 38 – Asia Pacific PGC unit shipments: 2011 - 2016
Figure 39 – Asia Pacific PGC unit sales revenue: 2011 - 2016
Figure 40 – Asia Pacific PGC games title sales revenue: 2011 - 2016
Figure 41 – Western Europe PGC unit shipments: 2011 - 2016
Figure 42 – Western Europe PGC unit sales revenue: 2011 - 2016
Figure 43 – Western Europe PGC games title sales revenue: 2011 - 2016
Figure 44 – Eastern Europe PGC unit shipments: 2011 - 2016
Figure 45 – Eastern Europe PGC unit sales revenue: 2011 - 2016
Figure 46 – Eastern Europe PGC games title sales revenue: 2011 - 2016
Figure 47 – Middle East & Africa PGC unit shipments: 2011 - 2016
Figure 48 – Middle East & Africa PGC unit sales revenue: 2011 - 2016
Figure 49 – Middle East & Africa PGC games title sales revenue: 2011 - 2016
Figure 50 – Latin & Central America PGC unit shipments: 2011 - 2016
Figure 51 – Latin & Central America PGC unit sales revenue: 2011 - 2016
Figure 52 – Latin & Central America PGC games title sales revenue: 2011 - 2016